Visual Development Course: Principles of Design
In animated films and video games, every prop, location, or character you see on the screen was designed by a visual development artist. These artists focus on developing and identifying the look and feel for animated films and games. If the story calls for the main character to have an accessory, like a sword, an artist will be responsible for creating the look and feel of that object. They’ll start by creating many variations and options for the art director to review. They’ll use shape language appropriate to the show to help ensure the prop feels like it should belong to the main character and exist in that world.