Using Video Reference for Blocking Body Mechanics
Free Live Animation Workshop
Video reference is one of the most useful tools an animator has, but turning footage into clean blocking takes a plan. In this free live workshop, Richard Fournier shares his best practices for shooting reference for body mechanics shots.
In a live demo, he’ll walk through how he decides which poses to focus on, gets his key poses into the scene, and blocks the action to get the basic timing down.
Bring your questions to participate in the live Q&A.
Register Now
Date: Thursday, November 12th
Time: 9a PT / 12p ET / 5p GMT
Platform: Zoom
About the Speaker
Richard Fournier
Richard Fournier has been a professional animator since 2005 and is an animator at DreamWorks Animation. He graduated from Animation Mentor and was hired by Blue Sky Studios where he spent nearly 13 years working on films such as Spies in Disguise, The Peanuts Movie, Rio, and Ice Age, among others. More recently he has worked on Forgotten Island, Kung Fu Panda 4 and Trolls Band Together at DreamWorks Animation.
Rich mentors students in the Body Mechanics and Advanced Body Mechanics courses at Animation Mentor.
You can learn more about Richard and see his reel here.
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- Posing and Animating the Spine
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- Your First Animation: The Bouncing Ball
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- Polishing Passes
- Directing 101
- Maya Survival Skills for New Animators
- Animating Dialogue
- Acting Craft for Animators
- Building a Standout Demo Reel
- The 12 Principles of Animation
- Push Appeal & Clarity in Your Posing
- Transitioning from School to Pro Game Animator
- Breaking the Rules: When & How to Push Animation Beyond Reality